Infector 0.3 2009-04-12 00:00:00
A new release is now available, containing several network-related bugfixes and updates, and a Czech language translation contributed by Petr Pisar.
This release fixes issues which made it impossible to create a four-player network game with the fourth player being a remote client, and also correctly shuts down the current game on the server in the event that one of the clients disconnects or encounters network problems. There are also a couple of much-needed feature additions:
- Information relating to the current client is now shown in bold on the "Join Network Game" dialogue
- After a network game has been successfully set up, all clients get a pop-up message telling them which colour they are playing as
- Thanks to the wonders of BIG UGLY HACKS, the status bar now displays player info in bold when it is the turn of a local, human player (i.e. when someone sat at the machine needs to do something)
Downloads:
Windows installer will be made available as soon as I get round to building an updated one.
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